Hello guys i was just checking some skills and i found this in Skill_Pch2 its the Wind Shackle or in dvamp [s_breeze1] 308737 600 0 3 4 -162 34 19 1 2 7 1 -12345 If i rememeber the 34 is parameter is Dmg_shield and im looking for Atack_Time_Up , i am right if that 34 should be a 20 ? Or any other idea (im trying to fix all the damn bugs that i found) Thank you guys.
Its easy the Skill dont give the efect you cast it and some mobs that have the skill use it too, but the efect dont works, i mean i cast the skill on you but never, no matter how, the debuff don't work, your P atk Time isnt increased.
1. do you see debuff icon on the character? 2. please, show me your skilldata entry for the skill also there is no haste parameter in character data, how do you check that haste decreased?
that is what i found on my interlude files. skilldata: Code: skill_begin skill_name=[s_breeze1] /* [쀈냜 쁰클] */ skill_id=1206 level=1 operate_type=A2 magic_level=14 effect={{p_attack_speed;{all};-17;per}} is_magic=1 mp_consume1=1 mp_consume2=2 cast_range=600 effective_range=1100 skill_hit_time=1.5 skill_cool_time=0 skill_hit_cancel_time=0.5 reuse_delay=8 activate_rate=80 lv_bonus_rate=2 basic_property=men abnormal_time=5 abnormal_lv=1 abnormal_type=attack_time_up attribute=attr_none effect_point=-162 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none debuff=1 ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end skill_pch2: Code: 308737 600 0 3 4 -162 29 20 1 2 6 1 -12345 manual_pch: Code: [speed_down] = 20 but show us yours so we can check.
don't pay attention to the full_skill_id (it is a hellbound skill_pch2): 79036417 600 0 3 4 -162 34 19 1 2 7 1 -12345 please, fix your skill_pch generator or manually update the file
hmm indeed, i never run the pch_maker on this files, actualy i dont even use them ^^ working with hellbound right now. but here is the pch2 after use pch_maker: Code: 308737 600 0 3 4 -162 0 19 1 2 7 1 -12345 @hoaz: you have "attribute=attr_none" as 34? i use mine as 0, there is any diference if i use it as 0 or 34?
Hi, we have a problem with the 4th column of the right in gracia skill_pch2, I know before it was skill_reuse - ( skill_hit_time - skill_hit_cancel_time ) but that doesn't seem to add up atm in gracia atleast not in 20% of the cases. Anyone help me explain or have a breakdown of it ?
We tried reuse_delay - (skill_hit_time + skill_cool_time) (round) too but same thing 20% doesn't add up.
use the skill_pch_gen, i guess it have been shared already, and make sure you remove the bugs from skilldata.txt. there are some "\0" inside the file, so when the program try to read it will think the file is over at the first "\0". and hmm if you are using my pch_maker, make sure you remove the spaces from " = "