*** High Five *** Order VS Chaos Website: http://l2ovc.com/ Forum: http://l2ovc.com/forums/ Facebook: https://www.facebook.com/L2OvC/ Opening Date: 13/12/2019 17:00 GMT +2 Order VS Chaos is an events-driven PvP faction server, make your way to the top by participating in events and defeating other players in the endless fight between Order and Chaos. Maps: 25 minutes duration PvP events with various objectives, boss spawn 5 minutes before map ends, counts towards territory control. Currently implemented map types: Battlefield, Capture the Flag, Domination, Escort the Payload, Fortress, King of the Hill, Siege, Team VS Team. Hybrid maps: Castle VS Castle, Gods Arena, Moba Arena. Instances: 5 minutes duration PvE events, each faction gets its own realm and the first to complete it wins. Currently implemented instances: Blood Castle, Castle Invasion, City Under Attack, Clear the Chamber, Cursed Village, Dimensional Rift, Four Sepulchers, God's Tower, Ice Queen Cabin, Lair of the Snowman, Magician's Tower, Rescue the Princess, Search the Beast, Undead Camp, Water Factory, Wisdom Test. Mini Events: short duration events where each event has its own unique goals. Currently implemented mini events: Battle Royale, Battlefield, Bomb Fight, Buffless TvT, Death Match, Guardians, Humans VS Mutants, Humans VS Zombies, Hunting Grounds, Korean TvT, Last Man Standing, Lucky Chests, Multi TvT, Overwatch, Raid in the Middle, Russian Roulette, Simon Says, VIP TvT. Boss Events: raid in the middle style, you must take out all enemies before challenging the raid, reward depends on your activity during the event. Currently implemented boss events: Antharas, Baium, Baylor, Beleth, Core, Ekimus, Freya, Frintezza, Orfen, Queen Ant, Sailren, Tiat, Valakas, Zaken. Daily Events: mimic of retail-like events which will run 24/7 and switch every midnight. Currently implemented daily events: Change of Heart, Heavy Medals, Letter Collector, Master of Enchanting, Playing with Fire, Power of Love, Squish the Squash, Trick or Transmutation, Zaken's Curse. Missions: consists of solo/duo/squad PvE mini games, only players level 84+ can participate once a day. Currently implemented missions: False God, Frozen Tundra, Mines of Moria, Statue of Peace, The White Walkers. Siege Events: free for all PvP events, all clans auto registered, special rewards for the owners. Currently implemented sieges: Aaru Fort, Aden Castle, Devastated Castle. Farm Zone: new players can enjoy a farm zone for quickly leveling up and farming a decent amount of adena and items. Be aware: you can enter the farm zone once a day for 1 hour, the farm zone is a free for all PvP zone, every death inside the zone will cause a 5 minutes penalty. Features * Real money achievements system. * Daily quests. * Starting level 82 with 3rd class, max level 85. * Starting gear S-grade with attributes, full GM shop. * First subclass free, any subclass afterwards cost 5000 Adena. * Toggles for CP/HP/MP instead of potions. * Only blessed enchant scrolls, retail enchant / life stone rates, safe +3, max +16. * PvP items are elementable, tradable and augmentable. * Boss / territory jewels are augmentable. * Cloaks / boss weapons are tradable. * AIO buffer, 4 hours buff duration, retail amount of buff slots. * Buffs kept after death / resummon. * Symbol and event buffs do not take buff slots. * Cancelled buffs return after 5 seconds. * Unique rank system with rewards. * Global/Personal vote reward systems. * Streamer reward system. * Get rewarded with XP/SP/Adena/Items by doing PvPs according to damage/debuffs/heals. * Gear dependent rewards - higher/lower rewards depending on gear/enchants/attributes/rank/class and more. * Team balance based on Elo/Count. * Anti farm / AFK systems, anti buff griefing system. * Bonus buff for people who die too much without making kills. * Bonus buff for losing team during an event. * Double XP/SP event at random times during the day. * Killing spree/streak system with sounds. * Events voting system - vote your favorite map/mini event to be played next. * One town for both factions, players can duel in town. * Offline shops with dedicated store zone. * Trade chat is faction only chat. * Visit Noblesse Manager inside the farm zone to start your noble quest. * Visit Tablet of Information to see a list of useful commands, info and statistics. * Services NPC (Name/Gender change, Faction change etc). * Training Dummy NPCs to test your class from different perspectives. * Free warehouse and mail. * 10 seconds spawn protection. * Increased weight/inventory/private store slots. * No death penalties and no exp loss. * Max 1 client per PC can login. * Pincode security upon character login. * Mini games - Poker, Lottery and Casino. * Wedding with gotolove and extra skills. Olympiad * Heroes every Monday. * Starting points 18. * 9 matches required for hero. * Only 1vs1 class/faction irrelevant fights at Friday-Sunday 19:00-22:00. * 3 olympiad related daily quests enabled. Parties * 5 Members maximum inside events. * Class limits so a party cannot become too strong. * Brown title color for party members. Clans * Retail clan penalties. * 9 members maximum in main clan. * 1 extra member for every royal guard the clan has. * 1 extra member for every royal knight the clan has. * 5 extra members for academy with CRP and circlet rewards. * Alliance only for the crest. * Levels 1 and 2 requires SP and Adena. * Levels 3, 4 and 5 requires SP and quest items (buyable from GM shop). * Levels 6, 7 and 8 requires reputation points. * Levels 9 and 10 requires reputation points and quest items (buyable from GM shop). * Level 11 requires reputation points and owning a residence. * Prices for leveling up, royal guards/knights and clan skills are 4 times lower than retail. * Only same faction can be invited to clan. * Clan war can be declared against clans of opposite faction. Balance No effect in olympiad: * Mass resurrection cannot be used in events. * Support classes cannot cast good spells on players outside party. * Support classes cannot cast spells on other friendly support classes. * Removed full lethal. * All Fear/Stun/Target Lock skills duration reduced to 2 seconds. * All Mute/Paralyze/Root duration reduced to 3 seconds. * All Debuff/Sleep/Weakness/Betray duration reduced to 9 seconds. * The above durations increase by 1 second for every 3 levels enchanted for duration. * If a player gets resurrected by others in events, only HP will be restored to 70%. * Reduced magic critical rate by 50%. * Reduced magic critical damage by 25%. * Reduced all AoE skills damage by 30%. * Reduced tyrant force AoE skills damage by 20%. * Reduced tyrant force single target skills damage by 10%. * Reduced gladiator force single target skills damage by 15%. * Reduced archer critical damage by 10%. * Reduced Empowering Echo M.Atk. bonus from 25% to 15%. * Reduced critical heal amount from x3 to x2. * Reduced all tanks defense by 25%. * Increased all tanks damage by 15% except Phoenix Knight. * Increased titan damage by 20%. * Energy Stones cannot be used to increase force. * Heroic Valor/Prayer/Song of Wind Storm/Song of Purification/Pride of Kamael/Counter Critical are target self. * Heroic Miracle duration reduced to 8 seconds. * Hero Rod/Scepter heal chance reduced from 3% to 1%. * Steal abnormal acts as normal cancel. * Sacrifice can only be casted on others. * Disarm / Rush Impact stun chance reduced to 10%. * The above chance increase by 1% for every 2 levels enchanted for chance. * Nerfed attribute damage bonus by 30%. With effect in olympiad: * FOI duration reduced to 7 seconds and cannot be used in boss events. * Sublime duration reduced to 7 seconds. * Increased Aggression reuse delay from 6s to 15s. * Chain Heal amount of targets reduced to 2-3. * Flame Icon/Touch of Eva/Touch of Life/Spirit of Shilen/Prahnah are target self. * OL skills changed to target party instead of target clan. * Mirage chance reduced from 80% to 50%. * Rush Impact limited to 1-3 targets and reduced to 300 range.