-We are currently in Beta stage and plan to go live on [size=24pt]JUNE 1ST[/size]- -Yes. There will be a final wipe before going live. If you know about L2Khaos from the past - I have started the server again due to requests from previous players. I am aiming to make this server 100% about gameplay. As it is there are way too many servers these days that are hit and quit donation servers. Donate for gear. Donate for hero. Donate for everything. I myself have run this server over the last 6+ years. I am a 29 year old guy with a full time job. L2 has been my hobby and second home. Im starting this server with a fresh database and working out the kinks before going live. I'm really hoping to have a high quality server that players enjoy playing on, which isn't a gear check and isn't star wars. http://www.l2khaos.org Community: http://www.facebook.com/L2Khaos Server: Interlude L2OFF ---------- - Khaos(55x) Server: - Interlude (C6) - XP: 55x - SP: 55x - Spoil: 15x - ADENA: 200x Server Hardware: -Intel Dual Core G6950 2.8Ghz -2x SATA II 7200 RPM 250GB Hard Disks (getting upgraded this friday.) -8GB DDR3 (also getting upgraded this friday) -1000Mbps port speed -3x Trans-atlantic service connected backbone Skills: -100% Retail. -Auto-learned. -Skill modifications made for game play improvement: --Touch of life and Restore life are party-only so that players dont heal raids. --Buffs are party-only to prevent griefing -Skill validation system to prevent skill stacking -Max Transfer Pain distance is 1500 to prevent players from hiding their summons and going across the map. Olympiad: -Weekly olympiad - 4 hours per day (2 hours at 10 am/pm server time) -Minimum of 5 players required -Limited to A-Grade only with server safe enchants max. -Non-class based to prevent class-based botting. Subclasse & Noblesse: -Must kill bosses for subclass and farm lunargents and hellfire oil -Must do the full noblesse quest Clans and Castles: -Full interlude clan system enabled up to level 8 with all sub units and clan skills -Alliances limited to 3 clans per alliance -No clan kick/leave penalties, players can leave and join clans without having to wait x amount of time. -Castle sieges are every weekend. Server will start with two sieges and open more castles as the population grows. Custom Zones: -School of Dark Arts -Cave of Trials -Abandoned Coal Mines -Primevil Isle -Raid boss zones are pvp areas Custom Features: -Offline Shops -No party XP level limit -PvP Reward system -Global Item Decay (THERE IS NO AUTO-PICKUP. IT IS DISABLED TO PROMOTE PVP) -NPC Buffers in giran have the same buffs as AIOs do (all the buffs available in the game). -Buffs from AIOs and NPCs last 2 hours and 30 minutes. Normal player buffs are retail. -NPCs in giran for all your item/consumable/weapon/armor needs. -Increased weight limit on all characters -No death penalty -.expon/.expoff command to enable or disable experience gain -Trade radius to prevent players from creating shops on other players or npcs -Attribute system enabled -Augmentation system enabled -Herb system DISABLED Enchants: -Retail rates -Weapon safe enchant +5, max enchant +18 -Weapon Regular scroll safe +5 -Weapon Blessed scroll safe for enchanting from +14 to +16 -Armor/Jewel safe enchant +3 (+4 on onepiece), max enchant +8 -Armor/Jewel scroll safe +3 -Armor/Jewel Blessed scroll safe for enchanting from +6 to +8 Items: -Demonic Weapons (dual SA) drop from bosses, non-donateable -Modded apella armor drops from bosses, non-donateable -Epic armors can be bought in shops, non-donateable The donation options: -Blessed enchants drop from bosses and are donatable -AIOs are donateable and have the same buffs as in-game NPC buffers. -Single SA S grade weapons (safe enchanted) are donateable for enchanting chance purposes only. (meaning players must enchant themselves from +5 upward) -Cosmetic and pet items are donateable, as well as name changes and clan leader changes -Clan reputation points are donateable in increments of 15,000